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	The game quantum minigolf is nearly the same as the game
	minigolf - except that the ball obeys the laws of quantum
	mechanics. 
	
	Such a ball can be at several places at once. It
	can diffract around obstacles and interfere with itself. 
	Apart from that, the rules are the same: You can play on
	various tracks involving various obstacles. You hit the ball
	with a club and try to kick it into a hole on the other side
	of the track. 
	
To play quantum minigolf, download the game in the download section. It is a GPLed C++ program, which has been tested under Windows and Linux. It features a simple user interface. You can add your own tracks by editing them in any image editing software and saving them in bmp format.
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	There also exists a (virtually) real version of quantum
	minigolf. It permits to play with a real club and a ball which is
	projected onto the track by a video projector mounted on a
	2m (6ft) high tripod. The club is marked by an infrared LED,
	and detected by a webcam next to the video projector. An image
	recognition algorithm in the quantum minigolf software
	computes the club position and feeds back hits into the
	simulation. 
	
	
	
	On the left of each track, you see a yellow ring. This is the
	hole. When the ball is inside this region at the end of the
	game, you win. Otherwise you lose.
	The obstacles are white. Their "whiteness" shows their
	height. A white spot is
	thus a pillar standing out of the playing field. A white area
	is a block standing out. A grey area is a block standing out,
	but not as high as a white area. 
	The quantum ball appears as a blob colored in all rainbow
	colors. Quantum mechanics tells us that the ball is everywhere 
	inside the blob at once. But it is
	a bit more where the blob is very intense than where it is
	barely visible. 
	For the experts: The ball is visualized by
	mapping the complex wavefunction to the color circle. The 
	modulus of the wavefunction is thus intensity-coded, the phase
	is color-coded. See e.g. the books 
	
	Visual quantum mechanics for a more
	thorough analysis. 
	
	At the beginning of each quantum minigolf game, the ball rests
	at the drive position (on the right). When you hit it with the
	club, it will start to move. 
	
	For the experts: Hitting the
	ball, you define an initial momentum. The ball is then 
	initialized as a Gaussian wavepacket of hard-coded width, centered around
	the driving position in position space and around the initial
	momentum in momentum space. 
	
Once it moves, the ball will cross the track nearly like a classical ball. However you will note peculiar things, such that it tends to spread itself everywhere and that it can flow around obstacles, which shows its quantum-mechanical nature.
	
	Since a quantum mechanical ball is most of the time at several places at once,
	it is impossible to say, whether it is in the hole or not. It
	is just "at once inside and outside" the hole. However, there
	is a trick: Quantum mechanics allows to make a "position
	measurement" which will let the ball collapse at a
	certain position. Think of this as taking a photo of the
	ball. A quantum particle can be at several places at once -
	but on a photo it will always appear on one and only one
	positon. 
	At the end of each game you take thus a virtual photo of the track. If the ball
	appears in the hole, you win. Otherwise you lose.